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How Chinese toy giant Pop Mart thinks local, dominates global

Inside Retail

Around 2012, Wang had already recognised the popularity of toys in his stores. Working with artists, he created first characters, then different figurines of each, and for the past decade, he has been building a pool of more than 100 trademarked characters. The balance is sourced from local artists in each market the company enters.

Artistic 130
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Gen Z Workplace Needs Are Transforming Semi-Urban Design

All Work

As the first generation of digital natives, Generation Z aka Gen Z (born between 1997 and 2012) is highly accustomed to a technology-first lifestyle. This could include open concept plans, multi-functional furniture, and other space-saving features.

Design 67
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Deniz Aktay and the potential of hyper-realistic furniture renders

Design Wanted

Aktay understands the power of social media as a place to be noticed, particularly in the case of digital renders and CGI-design. Up to now, these channels with millions of viewers were rarely opened for unknown artists and designers but mostly reserved for established professionals.

Harmony 98